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Gio Petrucci
This blog is dedicated to Jesse and Tori's Wednesday evening section of Principles of Experience Design at the Ontario College of Art and Design, Winter 2008.
Make a brief post to the blog where you describe your love/hate relationships, using the tools and vocabulary introduced in the Basic Principles of Experience Design presentation. Before you post, review the following terms in Universal Principles of Design: Visibility, Affordance, Mapping, Constraint
Be sure to include photographs of your objects in your post. Make sure the photographs adequately represent the source of your love/hate relationship.
Exercise Four is due on Sunday, January 27 at 11:59PM.
RETROACTIVE INTERFERENCE : Learning conflicts with memories. When remembering a new phone number, it can be effected with past phone numbers already in the mind.
In order to intercept any interferences, the only solution is to avoid designs which produce these mental processes which are the opposition. The Stroop and Garner Interferences (Interference effects of Perception) are a cause of code mixtures such as a red GO button, or a green STOP button and it can also be caused from a correlation of subject which are closely placed together which visually correspond with each other. To put a temporary block to the interferences of learning, Proactive and Retroactive by using a combination of teaching techniques such as videos or activities and leaving time to breaks in between.
REFERENCES
http://blogs.ipswitch.com/archives/Go%20sign.jpg
http://www.usu.edu/psycho101/lectures/chp9memory/stroop.gif