This blog is dedicated to Jesse and Tori's Wednesday evening section of Principles of Experience Design at the Ontario College of Art and Design, Winter 2008.
I think Idea number one looks fun and it looks easy to understand how to play, and idea two looks kind of common. third one looks like a good idea, since it is a doll and it's educational, it can appeal effectively. fourth one looks kind of complicated but i think it will be effective for older teenagers. the fifth one i dont really get how to collect 13 cards, and sixth one looks cute, and it probably will affect couples.
Your sketching is a joy to behold, as usual. The emotion block reminds me of Lena's Proun from last semester! Could this product become the expressive equivalent of a keychain? Could there by multiple personas represented, ie multiple possible blocks? There needs to be sufficient variation to retain interest.
2 comments:
I think Idea number one looks fun and it looks easy to understand how to play, and idea two looks kind of common. third one looks like a good idea, since it is a doll and it's educational, it can appeal effectively. fourth one looks kind of complicated but i think it will be effective for older teenagers. the fifth one i dont really get how to collect 13 cards, and sixth one looks cute, and it probably will affect couples.
Hi Kay Lee:
Your sketching is a joy to behold, as usual. The emotion block reminds me of Lena's Proun from last semester! Could this product become the expressive equivalent of a keychain? Could there by multiple personas represented, ie multiple possible blocks? There needs to be sufficient variation to retain interest.
Post a Comment